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SendPrintText

Export Function

exports["ab_Hud"]:SendPrintText(text, duration, drawImmediately)

Parameters:

  • text: The text message to be printed on the screen. This should be a string representing the content of the message.
  • duration: The duration for which the text will be displayed, in milliseconds. This should be a numerical value specifying how long the text remains visible.
  • drawImmediately: A boolean value indicating whether to draw the text immediately. If true, the text will appear instantly; if false, it may wait for a specific condition before being displayed.

Server-Side Event

To send print text from the server-side, use the following code:

TriggerClientEvent("0xHud:SendPrintText", source, text, duration, drawImmediately)

Parameters:

  • source: The player ID to whom the print text is being sent.
  • text: The text message to be printed on the screen.
  • duration: The duration for which the text will be displayed, in seconds.
  • drawImmediately: A boolean value indicating whether to draw the text immediately.